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Developers say: after Baba is you became popular, how to play new games calmly?

via:博客园     time:2020/4/21 19:59:27     readed:129

Gamelook reports / despite the increasing competition in the game industry, creative games always stand out. However, sometimes success brings unexpected troubles to developers.

The puzzle-solving game "Baba Is You》", for example Arvi Teikari released last year, GDC the best creative game, with a high praise rate of over 98%. More awkwardly, more than a year after the release of the game, Teikari still have no new news outflow, and want to make another DICE like it can get.

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During a recent interview, Teikari said his next game or subsequent game might not be as successful as the game, he said

As for what his future products are, in fact, something is already in sight. To begin with, he is developing a checkpoint editor for Baba Is You》, which is expected to be released this year; in addition to this, he has been working on the continuation of Environmental Station Alpha 2, a long-overdue project that was shelved after his early version of the Baba Is You》 for Nordic Game Jam in 2017.

The new work has been developed for two years, but I don't think it's so brilliant

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Although the innovative appeal of Baba is your is easy to see (this game also won the game jam award in northern Europe, surpassing 147 other games), its sequel ESA 2 does not look like a game that can get the GDC Innovation Award.

Teikari said,

While leisure users may not see much new in ESA 2》 end products, the experience of developing ESA 2》 is new for Teikari, he said.

This leads to

Teikari said,

Later, he changed the resolution of the game to 12x12, and did it in this way for several years, but the visual style of the game still can't satisfy him. Recently, teikari adjusted the quality of the game to 8x8. The main reason for this is that he has no time to polish his ideas after live R & D.

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He said,

With the development of the Baba Is You》 coming to an end, Teikari said he decided to give up almost everything in the ESA 2》 and start over again,

Challenges from live R & D

If the research and development of Baba is you is mainly driven by inspiration, a large part of the long research and development of ESA 2 is due to the sense of urgency.

If you want to learn something from teikari's experience, he may be the last one to mention. But he quickly conceded that he had many advantages, and that any advice he gave would probably not apply to developers in other situations. His most direct advice is to let developers think about transferring some of the responsibilities they may have at the time of release to others.

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When Baba Is You》 was released, Teikari said he was exhausted,

This is not to say that he wants to completely give up control of business areas. Although teikari is willing to cooperate with publishers when conditions are right, he still plans to choose self distribution for important projects in the future (though he says he will hire some people to handle email or social media for him).

When it comes to expectations of innovation and word-of-mouth renewal in Baba Is You》, Teikari says,

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