IT House on May 27th, after the acquisition of Bungie at $ 3.6 billion this year, PlayStation reported that Sony was planning to continue to acquire more. Jim Ryan, chief executive of Sony Interactive Entertainment, said the company's acquisition was "not completed."
In the PlayStation business briefing, Jim Ryan talked about the acquisition:
"We have always been very active in the field of mergers and acquisitions and investment. The purpose of these investment is to enhance our core strength in PlayStation Studios, and also gain professional knowledge in the field of game development. We have never had significant influence in these fields. Just a good example. "
Ryan then also talked about future investment:
"As far as the future (mergers and acquisitions), the answer is that we have not completed the strategy of organic growth in PlayStation Studios", "when we transition from the historical game development strategy to a wider market scope than today, we are likely to need More inorganic components are stimulated to help us realize these dreams. "
In other words, Sony will acquire more development studios for PlayStation Studios.
Jim Ryan also stated at a investor meeting that Sony's goal was to make $ 300 million in PC games in the fiscal year. Sony plans to launch 10 new real -time service games by 2026.
In addition to the acquisition of Bungie, Sony has previously conducted a series of acquisitions, such as Housemarque, Nixxes Software, Bluepoint, Valkyrie, FireSprite, etc. These studios are all incorporated into Kenony within one year.
IT House has reported that the department briefing shared by Jim Ryan shows that PS5 sales in China have reached 670,000 units, and 295,000 PS + member users have risen to 6 1495 yuan) Buy content. All data has increased significantly compared to PS4.